dc.description.abstract |
The present project has an objective of develop a simple product that can be produce inside a classroom in
order to complement the process of theoretical learning/practitioner. For which an Academic Factory is developed
that simulates a Line of Manufacture, where the student can identify problems in diverse stages of the Productive
Process and select to the sequence of Methodologies and/or Production Techniques that must be applied to
improve the indicators that the Factory. Additionally Case of Study is developed, where all the information is
compiled that the student requires previous to the simulation of the game in the classroom. The design of a
simulation model was obtained as a result of the Project where the students can interact in a similar atmosphere of
an Industry, perceive their problems and analyze viable solutions in a practical and didactic form. It obtains that
the student understands the operation of each Methodology and/or Technique propose, as well as the interaction
among them, looking for that each change raised by the work party follows a logical sequence that guarantees the
best performance of the indicators. |
en |